- Name: Grave Guardian
- Platform: Windows
- Roles: Gameplay Programmer,Game Designer, Writer
- Tools: Unity3D, C#, Blender
- Team Size: 2 people
- Time Frame: 48 hours
Take control of a timid young ghost as he goes on adventure through a spooky graveyard to put a stop to the antics of the evil necromancer.
This game was made in Unity in 48 hours as part of the Utah Indie Game Jam 2017. It won first place with the audience choice award, and with the judges choice award. More details about the event can be found here.